5 on Modrinth. 1,567 follower s. png) fixed health property not working at all in 4. json; A few of these options can also be changed via the Puzzle mod Mod support Emissive textures allow parts of a mob / entity's texture to glow as in the image above ; An emissive texture is a copy of the regular mob texture including only the parts you want glow ; To render correctly, the emissive texture should be the exact same size as the original mob's texture, otherwise you may get Z-Fighting with shaders. changed: block entity features will not render if the texture is animated as it is not supported (no need to change settings) [V3. +Player skin features!)Versions [Fabric] Entity Texture Features [V4. 2. 0]-[1. This. - improved compat with modded custom boat type textures. 1 Fabric & Quilt. json; A few of these options can also be changed via the Puzzle mod; Mod support. 16x Minecraft 1. Published on Sep 22, 2023. 2 on Modrinth. Settings & configuration. 4. 2620 downloads. 1 Fabric & Quilt. 866. 73675 downloads. added new ETF skin feature variant of the villager nose setting that can use a custom texture set in the skin, instead of the default villager. 3. 19. 8. Entity Texture Features (ETF): EMF uses several features from my other mod ETF, so it is required. Project ID. The source code has also been ported to a single codebase for forge. 1. added new ETF skin feature to allow/prevent transparency for your skin specifically, plus general improvements to skin transparency handling. spongepowered. Entity Texture Features - [Fabric & Forge] Mods 1,639,267 Downloads Last Updated: Sep 18, 2022 Game Version: 1. names property will also match against the whole line ( (names. png" now variates with "mob4. fixed crashes during random entity property testing in ETF and EMF, all random property testing should. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. Settings & configuration. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. g big_chungus_0. Download [ETF] Entity Texture Features 4. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. ETF 4. made ETF a required dependency (Consider EMF now as an ETF addon, allowing you to still use other model mods without losing ETF) EMF now has a basic config screen on both Fabric and Forge. that can vary the way the entity itself is rendered, such as brightness level, ambient particles and translucent rendering. Entity Texture Features [V2. 571. I made the mistake of downloading it, and it would crash my server startup, so I think it would be better to remove it so that others don't come into the same. "fixed texture names ending with numbers not correctly using a ". Changelog. - further optimizations to additional mob textures * (like sheep_fur. Made for Faithful 32x Resource Pack. 18. ”Settings & configuration. Last updated Nov 4, 2023. add. This listEverything in this pack works ONLY when using Entity Texture Features + Entity Model Features (or Optifine) and Stellar Tweaks 2. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. Changelog. This project is licensed with LGPL v3. added an option to enable extra warden textures like the heart to apply to the entire model. Settings & configuration. Settings & configuration. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. CIT Resewn only adds support for custom item textures (hence the acronym). CIT Resewn support is being considered. Individual part textures are not supported (you can only specify texture and texture size in the . color is a synonym for this method. 5. 2. 2 also includes many bug fixes and suggestions that have popped up since I left on holidays. The packs are free of viruses. Categories. 20. png 160 × 160; 324 bytes Dragon Fireball BE2. json; A few of these options can also be changed via the Puzzle mod; Mod support. Entity Model Features - A Fabric mod implementing support for OptiFine-format custom entity model (CEM) resourcepacks. 0]-[1. - forge version updated to 1. json; A few of these options can also be changed via the Puzzle mod; Mod support. (primarily used to support the random model feature, the config screen, and allow textures set in models to vary like in OptiFine) Recommended mods. json; A few of these options can also be changed via the Puzzle mod; Mod support. Random property code now only stores the entities initial conditions if they have been tested by that random property already, reducing memory. 2 13. Published on Jan 3, 2023. This mod should be compatible with any mod added entities. Entity Texture Features (ETF): EMF uses several features from my other mod ETF so it is recommended (and will one day soon be mandatory for some things I have planned) Entity Culling: This mod does wonders for reducing entity rendering lag, doing even more than Sodium's included entity culling. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. png should variate with big_chungus_0. 3 Fabric & Quilt. Supports 1. If for any reason cem doesn't work then, Soul_louS will probably continue to release their fork and modified version of FresAnimations. 1 or above. Shaders. This mod should be compatible with any mod added entities. This mod should be compatible with any mod added entities. 20–1. (primarily used to support the random model feature, the config screen, and allow textures set in models to vary like in OptiFine) Recommended mods. json; A few of these options can also be changed via the Puzzle mod; Mod support. Entity Texture Features (ETF): EMF uses several features from my other mod ETF, so it is required. Versions [ETF] Entity Texture Features 4. Featured versions See all . `diguise-heads`, `impersonate`, or `fabric tailor`*BisectHostingMODRINTH. Download [EMF] Entity Model Features 1. 3] added support for creeper energy swirl texture variation and emissives, why emissive texture support you ask? because it lets you set a static texture for the overlay that doesn't spin but still glows. [EMF] Entity Model Features [Fabric & Forge] - Minecraft Mods - CurseForge Home Minecraft Mods [EMF] Entity Model Features [Fabric & Forge] [EMF] Entity Model Features [Fabric & Forge] By traben_0 Mods 3,805,034 About Project Created Mar 31, 2023 Updated Nov 4, 2023 Project ID License Game Versions View all 1. 2. - added new ETF skin feature variant of the villager nose setting that can use a custom texture set in the skin, instead of. 571. " to separate the variant (e. NOT AN OFFICIAL MINECRAFT PRODUCT. I've already tried Entity Texture Features and Custom Entity Models (CEM) but I haven't gotten any luck. 2] added the NBT OptiFine texture property, which can read any NBT value of an entity that is available to the client; added wolf collar support; API updated for other mods to utilise ETFs random texture . +Player skin features!)Custom, Emissive and Varied mobs like Optifine and so much more. 1. added support for end crystal random and emissive textures. 3. 2 has added many additional non OptiFine texture properties to further vary textures with, as well as adding properties that can vary the way the entity itself is rendered, such as brightness level, ambient particles and translucent rendering. Settings & configuration. g. Supports 1. [4. Auto-featured . 3] added support for creeper energy swirl texture variation and emissives, why emissive texture support you. x] Download Report . 0. 9 on Modrinth. Crashes in 1. Settings & configuration. 6. rewrote the Random Property reading code to be more object-oriented, stable, and simplified. Settings & configuration. Download [ETF] Entity Texture Features 3. Changelog [4. 2 also includes many bug fixes and suggestions that have popped up since I left on holidays. 1. +Player skin features!)ETF is a mod that adds many new features to entity textures, such as custom, random, glowing, and blinking textures, as well as player skin features. Project ID. [ETF] Entity Texture Features Mod. Download [ETF] Entity Texture Features 4. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. resolved an issue with additional textures like enderman_eyes. 1,551 follower s. added the NBT OptiFine texture property, which can read any NBT value of an entity that is available to the client. This mod should be compatible with any mod added entities. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. This mod should be compatible with any mod added entities. 9k download s. 1 Forge & Neoforge. 1] Several fixes, primarily for the random property system rewrite in 4. 4 on Modrinth. Alternate potion visuals for mobs. Settings & configuration. json; A few of these options can also be changed via the Puzzle mod; Mod support. Emissive, Random & Custom texture support for entities in resourcepacks just like Optifine but for Fabric. Due to many OptiFine features still having no replacement mod, Puzzle also adds certain OptiFine features on it's own, like resourcepack-provided splash screens. 3 on Modrinth. Mod Support. 1. json; A few of these options can also be changed via the Puzzle mod; Mod support. Custom, Emissive and Varied mobs like Optifine and so much more. added shulker bullet texture support. 1 Forge. Compatible with and requires Sodium. It does not use cursemaven, it decompiles the built mod in the workspace. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. 4. Added: - added Minecart, Boat, Evoker Fang, and Llama carpet texture support. Emissive, Random & Custom texture support for entities in resourcepacks just like Optifine but for Fabric. Settings & configuration. 0. 73675 downloads. Modrinth is open source. - Ender Dragon random / custom and emissive texture support. Published on Nov 4, 2023. Client Decoration Utility. json; A few of these options can also be changed via the Puzzle mod; Mod support. This mod should be compatible with any mod added entities. 2-. Changelog. 4. - changed handling of block entity features, should clear up several issues and be very stable compared to before - skin features rework: 1. [ETF] Entity Texture Features Mod. Random property code now only stores the entities initial conditions if they have been tested by that random property already, reducing memory usage. [V4. BisectHostingMODRINTH. Auto-featured . [4. json; A few of these options can also be changed via the Puzzle mod; Mod support. 1 [ETF] Entity Texture Features 4. Updated 18 days ago. json; A few of these options can also be changed via the Puzzle mod; Mod support. Download [ETF] Entity Texture Features 4. (primarily used to support the random model feature, the config screen, and allow textures set in models to vary like in OptiFine) Recommended mods. . Project ID. 0. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. Fabric環境でOptifineのランダムエンティティ機能を再現するMOD、Entity Texture Featuresを使って見ます。MODの機能である「まばたきテクスチャ」をテスト. 18. External resources. This also allows other mods to add new random properties for easy use in ETF & EMF. The pack focuses on large scale texture tiling / randomization using various optifine-format features instead of having high texture res or detailed custom block models. 4. It is compatible. 1. 5 (ETF 4. getblockstate set to either return null or VOID_AIR, the same can be achieved by settings the display mob's UUID to UUID. Published on May 10, 2023. Download Report . Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. Download Report . 1] Several fixes, primarily for the random property system rewrite in 4. 6. Added an option to disable the compatibility patch applied to the 3d skin layers to enable skin features to work (this only. " to separate the variant (e. The subreddit for all things related to Modded Minecraft for Minecraft Java Edition --- This subreddit was originally created for discussion around the FTB launcher and its modpacks but has since grown to encompass all aspects of modding the Java edition of Minecraft. blueaxolotl_mc • 4 months ago. Features: Custom & random Entity Textures; Emissive/glowing Entity Textures; Blinking Mobs; Player Skin Features; Plugin Info: | Forge 1. Published on Sep 22, 2023. [ETF] Entity Texture Features 4. 20. added model texture override support. " like OptiFine for variants (e. This resource pack adds 15 new axolotl variants. Download and browse 180 [ETF] Entity Texture Features versions. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. Report Follow . ETF 4. Emissive/Glowing entity textures just like Optifine & compatible with Optifine Resourcepacks. 6. 20. Supports 1. 18306 downloads. 6. This mod should be compatible with any mod added entities. - rewrote the Random Property reading code to be more object-oriented, stable, and simplified. ” Finally, Installing the Animatica will “add animations for textures, e. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. 3. - added the `NBT` OptiFine texture property, which can read any NBT value of an entity that is available to the client - added wolf collar support - API updated for other mods to utilise ETFs random texture . asm. ETF is a Fabric (Quilt compatible) & Forge mod that adds many new Entity Texture Features , including entity and player skin features! This way, ETF provides more OptiFine parity on the Fabric mod loader. 2. re-added option to render the vanilla model underneath the custom one, or offset from it (they will. 6. 16x Minecraft 1. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. Due to many OptiFine features still having no replacement mod, Puzzle also adds certain OptiFine features on it's own, like resourcepack-provided. It is compatible with various shaders, mods, and resource packs, and supports OptiFine's random/custom or emissive entity resource packs. 18. 16 crashes. 20–1. 7901 downloads. 4 Fabric & Quilt. 18306 downloads. 2 Forge & Neoforge. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. 888. 4056 downloads. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. 19. It is compatible with OptiFine, Sodium, Iris Shaders and other shaders, and supports many mod added entities. 4 +4. +Player skin features!)Added: - Optifine parity: Size & Color texture properties - Ender Dragon random / custom and emissive texture support - drowned outer layers support random and emissive textures using the vanilla format - choice between brighter or optifine-like (default) emissive rendering modes (bright usually provides bigger bloom with shaders and is. 7809 downloads. Versions [ETF] Entity Texture Features 4. 2 +4. More Texture Animations . 3] added support for creeper energy swirl texture variation and emissives, why emissive texture support you ask? because it lets you set a static texture for the overlay that doesn't spin but still glows. Settings & configuration. Describe the issue. Changelog [4. Published on Apr 23, 2023. - drowned outer layers support random and emissive textures using the vanilla format. 2. 18. Settings & configuration. Entity Texture Features (ETF): EMF uses several features from my other mod ETF, so it is required. Settings & configuration. Supports 1. 20. This mod should be compatible with any mod added entities. overlay. Supports 1. 20–1. 19–1. This mod should be compatible with any mod added entities. Licensing. This mod should be compatible with any mod added entities. Download Install Description Files Images Added: - Optifine parity: Size & Color texture properties - Ender Dragon random / custom and emissive texture support - drowned outer layers support random and emissive textures using the vanilla format - choice between brighter or optifine-like (default) emissive rendering modes (bright usually provides bigger bloom with shaders and is. 6 Download Report Changelog rewrote the Random Property reading code to be more object-oriented, stable, and simplified. 1k download s. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. json . Changelog. Everything should work on every version the Fresh Animations 1. g. 20-4. Supports 1. json; A few of these options can also be changed via the Puzzle mod; Mod support. added support for end crystal random and emissive textures. 4. A sheep using sheep2. 4. Settings & configuration. 2 Fabric & Quilt. Settings & configuration. 6. 20 Fabric & Quilt. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. 19981 downloads. 2, 1. This also allows other mods to add new random properties for easy use in ETF & EMF. Entity Texture Features Mod (1. 2 on Modrinth. Entity Texture Features; Entity Model Features; An Iris-supported shaderpack and enable any LabPBR format emissive/sub-surface-scattering options ===== Since I've already made posts explaining various common problems with my pack and mediafire, any comments. json; A few of these options can also be changed via the Puzzle mod; Mod support. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. Player Skin Features & Additions, including support for most of the above features. 0. 20 Other Texture Pack. In this video you will learn how to make your own Player texture for Minecraft. 20. This mod should be compatible with any mod added entities. 19. diguise-heads , impersonate , or fabric tailor Changelog. ETF is a mod that adds new features to entity textures, such as custom, random, emissive and glowing textures, as well as player skin features. Emissive, Random & Custom texture support for entities in resourcepacks just like Optifine but for Fabric. Add a Comment. - added support for emissive textures on mob head blocks. json; A few of these options can also be changed via the Puzzle mod; Mod support. 2 Forge. Published on Sep 22, 2023. Supports 1. Published on May 10, 2023. This allows most Optifine Resourcepacks to be used on Fabric, as long as they change Textures only , for Custom models (Like Fresh Animations) you will also need the Custom. Settings & configuration. I don't know where to contact the staff of this, but the Entity Texture Feature mod is a client side mod but is still an available mod choice for forge. 3 on Modrinth. png") Animatica textures are now detected and prevent certain ETF. This mod should be compatible with any mod added entities. Settings & configuration. If you want more OptiFine features on Fabric, you can either check this list, made by LambdaAurora, or you can use the Fabulously Optimized. 6. textures ending with numbers now use the separator ". made ETF a required dependency (Consider EMF now as an ETF addon, allowing you to still use other model mods without losing ETF) EMF now has a basic config screen on both Fabric and Forge. 20. 20. - fixed crash in skin tool when selecting pixels (likely present in 1. 6. added wolf collar support. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. Versions [ETF] Entity Texture Features 4. 4. 862. If you want more OptiFine features on Fabric, you can either check this list, made by LambdaAurora, or you can use the Fabulously Optimized. [4. 3. 19. 8. However I will not leave you empty handed, If you want to contact the Xaero's Developer and simply tell them to "make entity. Example Random Entity Textures. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. 3. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. github/README-assets/example-images. entity_model_features_fabric_1. json; A few of these options can also be changed via the Puzzle mod; Mod support. The attach option is not supported. 1 on Modrinth. 19. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. jar entity_texture_features_fabric_1. Versions [ETF] Entity Texture Features 4. g. added an option to enable extra warden textures like the heart to apply to the entire model. added compatibility warning message for Quark as it's [Variant Animal Textures] setting must be disabled for ETF's to work. 2. Subtract this texture's RGB values from the previous. 4I1XuqiY. ETF Changelog: [V3. Supports 1. Settings & configuration. 1 [ETF] Entity Texture Features 4. "This pack uses Chime for items, and Entity Texture Features + Entity Model Features for entities, Optifine does technically work with this pack, but it generally brings no benefit nowadays and is incompatible with way too much stuff to bother properly supporting, so only ETF & EMF have been tested. fixed crash in skin tool when selecting pixels (likely present in 1. ETF is a Fabric (Quilt compatible) & Forge mod that adds many new Entity Texture Features , including entity and player skin features! This way, ETF provides more OptiFine parity on the Fabric mod loader. Settings & configuration. This mod should be compatible with any mod added entities. Project ID. json; A few of these options can also be changed via the Puzzle mod; Mod support. ETF v4.